package net.xiduth.game.player.dialogues.towns.burthope;


import net.xiduth.game.player.dialogues.Dialogue;


/**
 * 
 * @Author Chaz - Jul 14, 2013
 * 
 * Wounded Soldier Dialogue.
 */
public class WoundedSoldier extends Dialogue {


    private int npcId;


    @Override
    public void start() {
        npcId = (Integer) parameters[0];
        sendPlayerDialogue(9827, "Hello there how are you doing today?");
    }


    @Override
    public void run(int interfaceId, int componentId) {
        switch (stage) {
        case -1:
            stage = 0;
            sendNPCDialogue(npcId, 9827, "God, all my organs hurt!");
            break;
        case 0:
            stage = 1;
            sendDialogue(" You know maybe bothering someone that has been "
                    + "heavily beaten by trolls might be a bad idea.");
            break;
        case 1:
        default:
            end();
            break;
        }
    }


    @Override
    public void finish() {
        // TODO Auto-generated method stub


    }


}